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evl's Portal Bug Reports Feature Requests
Author:
Version:
1.14
Date:
03-03-2010 06:51 AM
Size:
10.03 Kb
Downloads:
654
Favorites:
22
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Showing parts of the rogue module
Reminders
Rule-based automated reminders for commonly forgotten tasks.

Configuration

Copy config.lua.sample to config.lua and modify as required.

Usage

Alt + right-click a reminder icon to bring up context menu

Modules

Druid
  • Missing Mark of the Wild
  • Missing Thorns

Mage
  • Armor missing (Molten Armor or Mage Armor)

Priest
  • Missing Power Word: Fortitude
  • Missing Inner Fire
  • Missing Divine Spirit

Rogue
  • Main/Off-hand poison missing
  • Main/Off-hand poison expiring soon

Consumables
  • Food buff expiring
  • Flask expiring

General
  • Blessed Medallion of Karabor equipped wihout additional Shadow Resistance items
  • Less than 3 bag-slots available
  • No bag-slots available
  • Band of the Kirin Tor equipped

Creating your own reminders

Syntax:
Code:
evl_Reminders:AddReminder(name, event, callback, icon, attributes, tooltip, color)
Example - Alerting when every you are not under the effect of a Flash of Endless Rage:
Code:
evl_Reminders:AddReminder("Missing Flask of Endless Rage", function() return not evl_Reminders:PlayerHasBuff("Flask of Endless Rage") end, "inv_alchemy_endlessflask_06", {type = "item", item = "Flask of Endless Rage"})
  Change Log - Reminders
See http://github.com/evl/Reminders/commits/master/
  Optional Files - Reminders
Sorry, there are currently no optional files available.
  Comments - Reminders
Post A Reply Comment Options
Old 03-13-2010, 08:10 AM  
Aisenfaire
A Kobold Labourer

Forum posts: 1
File comments: 76
Uploads: 0
Where, please, is this module?
  • Band of the Kirin Tor equipped

It doesn't seem to be in any of the modules or in the default config. I don't know how to write one for it, so I was hoping to copy and use it as provided.
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Old 03-09-2010, 07:57 AM  
Atane
A Deviate Faerie Dragon
Interface Author - Click to view interfaces

Forum posts: 13
File comments: 61
Uploads: 5
And for the placement, open up your favorite text editor (i use notepad++) find the line about the X Y position

then go in game make a macro

/dump GetCursorPosition()

the [1]= value is X
the [2]= value is Y

so for me i want it in the center, so i place my cursor in the center of the screen

then i hit the macro and get

Code:
Dump: value=GetCursorPosition()
[1]=613.12001538478,
[2]=322.13336017422
then i change
Code:
evl_Reminders.config.position = {"CENTER", UIParent, "CENTER", 300, 0}
to
Code:
evl_Reminders.config.position = {"CENTER", UIParent, "CENTER", 613, 322}
This is how I do, other solutions may work better
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Old 03-09-2010, 07:27 AM  
Atane
A Deviate Faerie Dragon
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Forum posts: 13
File comments: 61
Uploads: 5
As you have deactivated messaging, i got a suggestion on a addon which you could make, if you have time

Many addons you have are awesome for tracking spells like rupture/snd etc
But would it be possible if you could make an addon that tracks item cooldowns in form of icons with OmniCC support maybe?
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Old 03-06-2010, 10:04 PM  
evl
A Kobold Labourer
 
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File comments: 31
Uploads: 8
Re: great addon

Quote:
Originally posted by ryplay
Is there a simple way to move the bar around the screen?
Sadly my addons don't include any configuration dialogs so you'll have to dive into config.lua, like a real man.

Last edited by evl : 03-06-2010 at 10:04 PM.
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Old 03-05-2010, 07:21 AM  
ryplay
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 0
great addon

been waitin for that long time

i have one - maybe stupid - question.
Is there a simple way to move the bar around the screen?

ty in advance for help

ryplay
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Old 03-04-2010, 04:07 AM  
Spartitan
A Kobold Labourer

Forum posts: 0
File comments: 8
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:D

ahhh nvm dat the latest patch fized it
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Old 03-02-2010, 02:10 PM  
Spartitan
A Kobold Labourer

Forum posts: 0
File comments: 8
Uploads: 0
installation?

uhhh i gotz a "?"...
wen i put the file in the addons folder the one inside the .rar it doest appear on the addons windowz :"( and the addon doesnt show up ingame either and im installing it like any other addon ive installed...
may i getz some halp?
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Old 02-16-2010, 12:22 PM  
pererikk
A Defias Bandit
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Forum posts: 3
File comments: 7
Uploads: 1
death knight additions

Hiya

Just wanted to post my additions to your lovely mod.

I added these because i always forget to put on my buffs and dont want to use another addon for buffs.
And also when when activating my second talent tree, i forget to set my presence back on.

Thank you for this great addon using it also for my rogue and it works wonders

Heres the code

Code:
if select(2, UnitClass("player")) == "DEATHKNIGHT" then
	-- Horn of Winter
	evl_Reminders:AddReminder("Missing Horn of Winter", function() return not evl_Reminders:PlayerHasBuff("Horn of Winter") end, "inv_misc_horn_02", {type = "spell", spell = "Horn of Winter"})
	-- Missing Blood Presense
	evl_Reminders:AddReminder("Missing Blood Presence", function() return not evl_Reminders:PlayerHasBuff("Blood Presence") end, "spell_deathknight_bloodpresence", {type = "spell", spell = "Blood Presence"})
	-- Master of Ghouls
	if evl_Reminders:HasTalent(3, 20) then
		evl_Reminders:AddReminder("Missing Ghoul", function() return not (IsMounted() or PetHasActionBar()) end, "spell_shadow_animatedead", {type = "spell", spell = "Raise Dead"})	
	end
	-- Bone Shield
	if evl_Reminders:HasTalent(3, 26) then
		evl_Reminders:AddReminder("Missing Bone Shield", function() return not evl_Reminders:PlayerHasBuff("Bone Shield") end, "inv_chest_leather_13", {type = "spell", spell = "Bone Shield"})	
	end
end
PS. this is for the version thats on the git, that supports talent tree reminders
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Old 01-26-2010, 05:37 AM  
evl
A Kobold Labourer
 
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Re: Re: Re: Re: Re: Shaman module :)

Quote:
Originally posted by ffxiedyn
I actually found a mod that does un-clickable reminders, so I guess it is possible.

TellMeWhen
I've done some research on this and the only problem is that it would cause all reminders to be active all the time if they were to be able to be activated in combat, so you'd have 10 invisible reminders on your screen that you might click.

I'll get back to you if I get any further, but the intention of the addon was never to be a tool for in-combat reminders, it started with poison duration and has since expanded.
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Old 01-25-2010, 06:34 PM  
ffxiedyn
A Chromatic Dragonspawn
 
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Forum posts: 160
File comments: 83
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Re: Re: Re: Re: Shaman module :)

Quote:
Originally posted by evl
Blizzard has worked hard to prevent this sort of combat behavior and as far as I know it's not possible.
I actually found a mod that does un-clickable reminders, so I guess it is possible.

TellMeWhen
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Old 01-20-2010, 02:47 AM  
evl
A Kobold Labourer
 
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Re: priest

Quote:
Originally posted by zedbg
Can u add this to priest module ?
I've pushed this to git now, please test!
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Old 01-20-2010, 02:44 AM  
evl
A Kobold Labourer
 
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Re: Re: Re: Shaman module :)

Quote:
Originally posted by ffxiedyn
Is there anyway at all to implement one while in combat? Even if its not click-able, the fact that its in my face would help me remember to click the actual spell.
Blizzard has worked hard to prevent this sort of combat behavior and as far as I know it's not possible.
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Old 01-19-2010, 11:32 AM  
zedbg
A Kobold Labourer

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File comments: 27
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priest

Can u add this to priest module ?

evl_Reminders:AddReminder("Missing Divine Spirit", function() return not evl_Reminders:PlayerHasBuff("Divine Spirit") and not evl_Reminders:PlayerHasBuff("Prayer of Spirit") end, "Spell_Holy_DivineSpirit", {type = "spell", unit = "player", spell1 = "Divine Spirit", spell2 = "Prayer of Spirit"})
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Old 01-18-2010, 01:52 PM  
ffxiedyn
A Chromatic Dragonspawn
 
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File comments: 83
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Re: Re: Shaman module :)

Quote:
Originally posted by evl
Thanks, I've made some adjustments and it's now up on Github for testing.


I don't really want to implement reminders for something that only lasts 5 minutes, it would most likely fade during combat and since you can't show a reminder button while in combat it would be sort of counter intuitive.
Well, for both Shaman and Death Knights, those specific spells do have a time to live when cast, however, when you actually use the spells, they rarely last the entire time.

For example: Resto Shaman casts Water Shield and then heals a group. Each time they crit a heal, one ball is expended, therefore, the shield will wear extreamely fast, needing to be refreshed quite often, hence the need for a reminder while in combat, hehe =P

The Elemental Shaman's Lightning Shield works exactly the same, and in the case of a Death Knight, if he is struck, it will expend a "Bone"...

So, in actuality, all these spells (and those like them) do not actually last the specified amount of time in group situations, making an IN COMBAT reminder the most helpful.

Is there anyway at all to implement one while in combat? Even if its not click-able, the fact that its in my face would help me remember to click the actual spell.

Thanks.
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Old 12-14-2009, 03:16 AM  
evl
A Kobold Labourer
 
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Uploads: 8
Re: rudimentary warlock module

Quote:
Originally posted by Garagar
From mage module, I borrowed the missing armor function
from rogue & shaman, I put together a reminder for applying "Master Spellstone" or "Master Firestone" (no level restrictions added, even if not all warlocks have access to those stones)
Thanks, added and ready for testing.
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