Category: TradeSkill Mods
Addon Information
Works with 3.3
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Author:
Version:
2.5.6
Date:
01-20-2010 06:52 AM
Size:
263.04 Kb
Downloads:
4,059
Favorites:
107
MD5:
Pictures
Click to enlarge
main profession view
Click to enlarge
friend selection
Click to enlarge
main options
Click to enlarge
option for each profession
Producer
Retooled Professions (ready for 3.3)

Features
  • new look of profession frame
  • free selection of sorting profession spells
  • hide lower skills
  • define your favorites
  • save the professions of all your freinds
  • complete ace3 addon
  • shift+click for materials
  • quick swap professions
  • free anchor point for mainframe
  • search option
  • lock posibility on submenu
  • pickup items from bank slots (incomplete)
  • auto hide if the user want it
  • support for AckisRecipeList

Acknowledgement
The addon based on Nymbia's Manufac. It's complete rewritten.

Commands
/producer or /prod

current modules
  • Default - like the blizzard selection
  • Position - like wear position (belt,boots,...)
  • Effect - like effect of buffs (agility,stamina,..)

Localization
I need help localizing Producer!
If you want to help please check out http://www.wowace.com/addons/producer/localization/ or send my a mail.

todo
  • tooltips on option menu
  Change Log - Producer
2.5.6
- update recipes
- update toc

2.5.4
- fixed old ARL ToggleFrame

2.5.3
- update recipes
- update toc's
- added chinese translation by CWOW
- added hooks by CMTitan (experimental)

2.5.2
- fix the invisible frame bug
- catch error from AucAdvanced
- corrected some errors
- insert some tooltips
- added french translation (thx Groumf)
- update recipes
- updated toc

2.5.1
- corrected error with yellow and orange tooltips
- catched error from AucAdvanced
- inserted some tooltips

2.5.0
- added new recipes patch 3.2
- added lock possibility
- added pickup bank items (incomplete), press item split button (SHIFT)
- changed search frame
- changes on Snowflake
- change some spell sortings

2.4.1
- remove error on missing AckisRecipeList

2.4.0
- added search (please press Enter to update search)
- added button for lower spells
- added support for AckisRecipeList
- added ruRU localization (thanks to StingerSoft)
- added possibility for more borders
- added possibility for autoclose frame
- updated Spells and Selections
- change handling for neighbour frames (do not go to screen bottom anymore)
- small changes on Snowflake

2.3.0
- correect wrong option all
- added option for anchor point of main frame
- added tabs for quick swap profession
- added clickable for materials and results
- added Enchanting to Effect
- join Producer with Producer_Position and Producer_Effect to one zip file

2.2.1
- correct wromg lib folder

2.2.0
- renaming some default groups
- remove LibBabble
- simplify saved data
- new recipes for 3.1.0
- set correct license
- minor changes on sliderbar

2.1.0
- first public version
  Archived Versions - Producer
File Name
Version
Size
Author
Date
2.5.4
263kB
TimTaler
12-16-2009 09:01 AM
2.5.3
263kB
TimTaler
12-10-2009 04:16 AM
2.5.2
254kB
TimTaler
09-29-2009 08:37 AM
2.5.1
247kB
TimTaler
08-20-2009 11:39 AM
2.5.0
246kB
TimTaler
08-12-2009 02:40 AM
2.4.1
243kB
TimTaler
04-14-2009 12:11 PM
2.4.0
243kB
TimTaler
04-14-2009 06:15 AM
2.3.0
222kB
TimTaler
03-22-2009 11:25 AM
2.2.1
185kB
TimTaler
03-18-2009 05:50 PM
2.2.0
189kB
TimTaler
03-18-2009 01:07 PM
2.1.0
177kB
TimTaler
03-14-2009 09:49 AM
0B
TimTaler
12-31-1969 06:00 PM
  Comments - Producer
Post A Reply Comment Options
Old 01-04-2010, 03:07 AM  
Khisanth
A Murloc Raider

Forum posts: 8
File comments: 13
Uploads: 0
You're addon has one of the most wanted feature I am looking for since I used some 4 (5 ?) years ago : saving other players craft list in an easy and smart way Thanks a lot for that .

Now, there's just a thing I will love that makes it one of the must-have addons imo : linking those tradeskills. I know this is possible as MrTrader allows it, and I found it very useful as it allows me to link my alts crafts directly.
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Old 12-17-2009, 10:43 AM  
Caliban7263
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 1
"# shift+click for materials"

"# shift+click for materials"

What does this do? It seems to depend on the profession, but I can't really figure it out.

When I shift-clicked a recipe on my enchanter I'm pretty sure some of the standard sub-menu options changed to "collect..." but I'm not sure.
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Old 12-16-2009, 09:20 AM  
TimTaler
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 31
Uploads: 0
@Icerat
fixed on 2.5.4
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Old 12-15-2009, 08:45 AM  
Caliban7263
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 1
Stocking/buying from queued recipes

I'd like to re-request the ability to stock reagents from the bank for recipes queued, but also add that the feature should be able to purchase buyable components the next time a trade vendor window is opened (ala Skillet).

As a lazy tradesman, I miss this feature the most.

Edit:
Just noticed on the main addon page:
"# shift+click for materials"

Is this what I was complaining about? How does it work? If I have a vendor open and shift click a recipe will it buy the mats? Or will it simply report what's needed?

I'm at work atm or I'd jump in the game and shift-click all over it to find out...

Last edited by Caliban7263 : 12-16-2009 at 12:15 PM.
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Old 12-14-2009, 11:23 PM  
thebadmf
is in disguise
 
thebadmf's Avatar

Forum posts: 5
File comments: 103
Uploads: 0
Quote:
Originally posted by Icerat
Is there anyway to filter out grey or very low level items?

Thanks and keep up the great work
Go to the options, select all or a specific profession. Change the Level distance. Anything outside the range will only show if it's a favourite or when you click the +. For example setting it to 75 will only show recipes within 75 points of your current profession skill.

Small feature request; could we please be able to change the font? Until recently I had changed the default wow font's so didn't notice the awful default!

Last edited by thebadmf : 12-15-2009 at 08:31 AM.
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Old 12-14-2009, 01:49 AM  
Icerat
A Fallenroot Satyr

Forum posts: 23
File comments: 46
Uploads: 0
Getting following when try to open ARL:

Code:
2x Producer-Version: 2.5.3 "(WotLK)\CraftFrame.lua:740: attempt to call method 'ToggleFrame' (a nil value)
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[2]":9: in function <[string "safecall Dispatcher[2]"]:5>
(tail call): ?:
AceGUI-3.0-30 (Ace3):326: in function `Fire'
Producer-Version: 2.5.3 "(WotLK)\Producer-Head.lua:64: in function <Producer\Producer-Head.lua:63>

  ---
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Old 12-13-2009, 09:25 AM  
Icerat
A Fallenroot Satyr

Forum posts: 23
File comments: 46
Uploads: 0
Is there anyway to filter out grey or very low level items?

Thanks and keep up the great work
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Old 12-13-2009, 06:19 AM  
Shocker74
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Lua error every time i try to open Ackis Recipe List

Date: 2009-12-13 13:18:03
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\Producer\CraftFrame.lua line 740:
attempt to call method 'ToggleFrame' (a nil value)
Debug:
(tail call): ?
(tail call): ?
Producer\CraftFrame.lua:740:
Producer\CraftFrame.lua:738
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...ddOns\AckisRecipeList\libs\AceGUI-3.0\AceGUI-3.0.lua:326: Fire()
Producer\Producer-Head.lua:64:
Producer\Producer-Head.lua:63
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Old 11-29-2009, 06:53 AM  
Khisanth
A Murloc Raider

Forum posts: 8
File comments: 13
Uploads: 0
When I try to use ARL I get this error message :

(using last version of ARL and Producer)

Date: 2009-11-29 13:14:47
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\Producer\CraftFrame.lua line 735:
attempt to call method 'ToggleFrame' (a nil value)
Debug:
(tail call): ?
Producer\CraftFrame.lua:735:
Producer\CraftFrame.lua:733
(tail call): ?
[C]: ?
[string "safecall Dispatcher[2]"]:9:
[string "safecall Dispatcher[2]"]:5
(tail call): ?
...ddOns\AckisRecipeList\libs\AceGUI-3.0\AceGUI-3.0.lua:326: Fire()
Producer\Producer-Head.lua:64:
Producer\Producer-Head.lua:63

Works fine with default Blizzard frame
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Old 10-03-2009, 06:59 AM  
XaBBoK
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
Please add this

Code:
if (Producer:IsEnabled()) then Producer:Disable() else Producer:Enable() end
to minimap button or somewhere else.

Sorry for google translate
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Old 09-25-2009, 12:54 PM  
trahir
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
A follow-up to my commentary about the position and effect sorts not working. The reason is that for some reason those 2 modules are listed as out-of-date in 3.2.2 while the main producer addon isn't. So it just wasn't loading those modules and that's why it wasn't working.
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Old 09-25-2009, 11:35 AM  
trahir
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
With the latest patch, sorting by position and effect have broken and can no longer be used. Also I've noticed some odd behavior with BC enchantment recipes. They show up as both yellow and orange after the point where they should be yellow. It doesn't happen with classic recipes and I can't say about wrath ones. I noticed this behavior before the patch as well so it's unrelated to that.
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Old 09-14-2009, 02:40 PM  
Awak
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Quote:
Originally posted by Awak
Note that as I have quite a lot of addons
Just had a look at my addons: only Producer uses snowflake, sorry :/
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Old 09-14-2009, 02:03 PM  
Awak
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Quote:
Originally posted by TimTaler
@Awak
This is my first implementation of a menu locking behavior. I will look for your problem with reagent sub menus.
Each click on a different path should toggle the locking, but a mouse move should not do this.

On my installation I was not getting a ghost frame. It is very frustrating for me. [/b]
About the ghost frame: juste to be clear, for the avoidance of doubt, the ghost frame is invisible.
Note that as I have quite a lot of addons, it is possible that another addon includes another version of a library you use in Producer (quite surely snowflake as other people have reported that). Is there a way to know if your addon is using the version of snowflake that come with your addon or the version that come with another addon ?

Anyway, good luck with bug hunting for the locking system (which is great and was more than welcome ).

Just an idea: would it be possible to detach the window of an item of the menu ? The idea would be to keep the menu and sub-menus the way they are, while adding the possibility to have a set of items on separate windows on screen. When the window is detached from the menus, a button to close the window would appear.

Other idea: abitlity to detach an item window and automatically create detached windows of sub-reagents (with a depth limit of 2 lower levels for example). Ok this one is a really more advanced idea, and may require too much time (but I like the idea to have all the items needed on screen and to be able to produce each one very easily).

Ideas are for future releases, if you have time and want to, I would just be glad if the ghost frame disappears and menu locking works as you intented
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Old 09-14-2009, 06:37 AM  
TimTaler
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 31
Uploads: 0
I have been on holyday for the last three weeks.

@DaemonSambe
A nice idea. I think I can implement such feature.

@Awak
This is my first implementation of a menu locking behavior. I will look for your problem with reagent sub menus.
Each click on a different path should toggle the locking, but a mouse move should not do this.

On my installation I was not getting a ghost frame. It is very frustrating for me.
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