Category: oUF: Layouts
Addon Information
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This file is a Addon for oUF by haste. You must have that installed before this Addon will work.

Author:
Version:
1.7
Date:
01-14-2010 05:48 PM
Size:
4.80 Kb
Downloads:
3,612
Favorites:
34
MD5:
Pictures
Click to enlarge
1.6
Click to enlarge
1.6 combo points
Click to enlarge
1.6 cast bars
oUF zp
oUF layout based on lyn and p3lim's work.


This is a personal layout based around my needs as a DPS, don't expect me to add any feature request.. sorry.
  Change Log - oUF zp
1.7
  • Readded pet frame.


1.6b
  • Only allow vehicle swap on player frame. Seemed to bug out in party/raid with latest git versions of oUF.


1.6
  • Cleaned up addon a bit.
  • Changed combo point layout, they are now statusbars that fill across the bottom of the target frame.
  • Changed castbar back to a plain bar, nothing fancy.
  • Removed pet frame.
  • Removed oUF_SmoothUpdate support.
  • Removed oUF_ReadyCheck support.
  Archived Versions - oUF zp
File Name
Version
Size
Author
Date
1.6b
5kB
thatguyzp
01-14-2010 06:46 AM
1.6
5kB
thatguyzp
01-13-2010 03:22 AM
  Comments - oUF zp
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Old 02-23-2010, 04:29 PM  
pauen
A Fallenroot Satyr
 
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Forum posts: 20
File comments: 10
Uploads: 0
Show level of target at least please??

Come on man, at least show the level of the player and the target please?
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Old 01-14-2010, 06:25 PM  
deke913
A Deviate Faerie Dragon
 
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Forum posts: 13
File comments: 27
Uploads: 2
I ....

I just...

WOW, thanks so much

I was gonna say I would have your children..but I'm a guy..and that would hurt.

Fantastic job on these and know that I tell everyone I know who plays that these are the frames to use. much love and peace.
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Old 01-14-2010, 05:37 PM  
thatguyzp
A Defias Bandit
Interface Author - Click to view interfaces

Forum posts: 2
File comments: 19
Uploads: 4
I guess I can throw the pet frame back in there.

edit: readded pet frame.. it's back in the same location as 1.5... bottom left of the player frame.

Last edited by thatguyzp : 01-14-2010 at 05:51 PM.
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Old 01-14-2010, 04:30 PM  
deke913
A Deviate Faerie Dragon
 
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Forum posts: 13
File comments: 27
Uploads: 2
Is there any chance the pet frame can be put in? These are beautiful frames and placed exactly where I want them, however as a hunter I need my pet frame.
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Old 01-14-2010, 10:29 AM  
Moosa
A Murloc Raider

Forum posts: 6
File comments: 12
Uploads: 0
what would i need to add to the .lua to make it so your UFs will support oUF Swing? (http://www.wowinterface.com/download...-oUFSwing.html)

thanks
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Old 01-14-2010, 09:03 AM  
Backwoods
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 0
Quote:
Originally posted by Aluria
which frames ure layout support?
Before 1.6 it was Player, Pet, Focus, Target, ToT, Party, Raid. Now it appears to be the same minus Pet.
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Old 01-14-2010, 08:36 AM  
Aluria
A Murloc Raider

Forum posts: 5
File comments: 75
Uploads: 1
which frames ure layout support?
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Old 01-14-2010, 01:14 AM  
Backwoods
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 0
I noticed you use a few plugins in your personal UI. Since you don't have them listed in the Addon Info which plugins are supported by this layout? Thanks.

EDIT: I just updated and my pet frame is gone. I noticed there's a bunch of code related to 'pet' and 'petframe' missing from 1.6 vs the version in your compilation. Was this intentional, and if so how do I get my pet frame back? Thanks.

Last edited by Backwoods : 01-14-2010 at 02:52 AM.
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Old 09-07-2009, 08:08 PM  
zzszss
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
wow~I love this layout....thank u for making it

and I moded the raid

wonder know how to add the "offline", "dead" text in the party&raid unitframe when the members actully offline or dead....


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Old 09-01-2009, 12:18 AM  
Flak
A Defias Bandit

Forum posts: 2
File comments: 44
Uploads: 0
In raid.lua edit line 71:
for i = 1, 5 do

to:

for i = 1, 8 do
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Old 07-13-2009, 09:37 PM  
YrDaDy
A Defias Bandit

Forum posts: 2
File comments: 24
Uploads: 0
raid frames

is there anyway to make it so the raid frames will expand all the way to 40 instead of stopping at 25?
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Old 07-11-2009, 12:46 PM  
evilshark
A Kobold Labourer

Forum posts: 0
File comments: 1
Uploads: 0
nice layout,but i need the runebar,can you help me?

Last edited by evilshark : 07-11-2009 at 12:47 PM.
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Old 06-14-2009, 06:27 AM  
viking355
A Deviate Faerie Dragon

Forum posts: 17
File comments: 73
Uploads: 0
This layout ends up to low for me, can you please tell me a way to move them up a bit(player frames then ofc.)?

thnx

Last edited by viking355 : 06-14-2009 at 06:41 AM.
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Old 06-06-2009, 12:46 PM  
Icedawg
A Kobold Labourer

Forum posts: 1
File comments: 33
Uploads: 0
raid setup

thatguyzp could you tell me if I can setup the raid frames to start from the bottom up? Instead of top down?

I could not for the life of me figure it out.

thanks
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Old 05-22-2009, 04:01 PM  
Icedawg
A Kobold Labourer

Forum posts: 1
File comments: 33
Uploads: 0
That did the trick!

Thanks



Quote:
Originally posted by thatguyzp
in core.lua, look for
Code:
self:Tag(unitnames,'[name]')
Add this under it.
Code:
if unit == "target" then
	self:Tag(unitnames,'[smartlevel] [name]')
end
Should do the trick.
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